LUCA MAZZA: 23
Hi, I'm a software engineer.
I develop in C/C++, C#, Rust, Java and many others.
I started my programming life in 6th grade; I had the fortune to participate to a programming course, where I built a Snake Game in Java.
Once that was done programming really stuck with me at an amateurial level, until I hit High-School.
In High-School i choose to become a developer and then my path continued at
SAMT where the foundation of my knowledge were built.
After that i pursued to thoroughly improve my skills, during and after my military service, so in this time I learnt Rust, Swift and C++.
Nowadays, I study Software Engineering SUPSI.
Projects:
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LRVG
Development of a Computer Graphics engine, based on OpenGL, written in C++, on top of which, as a Proof of Concept, a simple "Tower of Hanoi" game runs.
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FSCLI
CLI Filesystem Simulator, with basic bash commands support, written in Java, using Maven and JavaFX.
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BThread
Complete C library that replicates the infamous PThread library of the C Programming Language.
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Angry Smurf
Stealthy, modular network reconaissance tool with a focus on passive discovery and low-noise active scanning.
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HeartBeat
PIC32 µC Firmware, for Heart Rate monitor using `ky39` heart beat sensor.
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Share
Send and receive short message through the CLI for environmental testing and quick LAN communication.
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tube
Chocolate factory optimization problem, solved with a DFS implementation.
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FAPL
School project, Machine Learning implementation for face recognition.
Contacts:
LinkedIn |
Github |
E-Mail